Simple one player game
Built in Java
This simple 2D game project showcases my skills in Object-Oriented Programming (OOP) using Java. In this game, the player controls a character who must collect as many totems as possible to increase its score—all while dodging fireballs that appear randomly on the map. The character has the ability to shoot magic projectiles to destroy these fireballs, adding a strategic element to the gameplay. Moreover, the game environment includes various obstacles with real-world scaling, which the character can collide with, creating a more immersive experience.
You can find the code for this project on GitHub.

Gameplay example.